Dragon Age Origins Save Editor

  1. Is There A Dragon Age Origins Save Editor? | GBAtemp.net ...
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pyGFF is an open-source python GFF editor, currently rehosted on the Nexus after the Bioware social site was demolished. It’s the tool you’ll need in order to edit a vast majority of the files in Origins and DA2. If you’re ever in doubt it’s usually a good bet to try opening a file in pyGFF first.

If you’re modding DA2, you will need to also download the fnv dump from the link above and import that through Settings > Import Strings, or else the DA2 file names will be unreadable garbage. If you want to mod DA2’s DLC a dump translating the majority (though not all) of those is available for download here.

Is There A Dragon Age Origins Save Editor? | GBAtemp.net ...

Videogameasset Dragon Age: Origins. I also add the final dragon age orgins save just in case anyone wants to change any choices from. Jan 30, 2010 Open your saved game with the Dragon Age tool set. The saves are located in you’re my Documents folder under C-Documents and Settings-Username-MyDocuments-Bioware-DragonAge-Characters-playername-saves-slot1-savegame.das Player stats location: SAVEGAMEPLAYERCHAR-SAVEGAMEPLAYERCHARCHAR-SAVEGAMECREATURESTATS-SAVEGAMESTATLIST ID Stat Min Max 0 Strength 0 1000 1 Dexterity 0 1000 2.

Here are some other quick things to note about pyGFF:

  • The file you’re looking for is editor.exe

Dragon Age Origins Save Editor Gibbed

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I can’t properly process video tutorials but I assume this one provides a much better overview than I could give:

More Videos For Dragon Age Origins Save Editor »

Discussing DA:O Save Editor on Dragon Age: Origins PC message board and forum (page 1). TRAINERS CoSMOS RGB REQUESTS QUEUE BOARDS REWARDS SUPPORT We have 27,611 trainers for 6,815 Games. PyGFF is an open-source python GFF editor, currently rehosted on the Nexus after the Bioware social site was demolished. It’s the tool you’ll need in order to edit a vast majority of the files in Origins and DA2. If you’re ever in doubt it’s usually a good bet to try opening a file in pyGFF first.